Number of posts : 305 Registration date : 2006-11-28
Subject: triggers Account/Characters Wed Dec 27, 2006 2:37 pm
Jo,
I've added some triggers to account & characters tables. This to make renumbering easier. Now when you change account number (or characters guid), all underlaying data will be changed accordingly.
Number of posts : 462 Registration date : 2006-11-28
Subject: Re: triggers Account/Characters Wed Dec 27, 2006 11:20 pm
very very good ace verry needed also
Gorm
Number of posts : 38 Registration date : 2006-12-11
Subject: Re: triggers Account/Characters Thu Dec 28, 2006 3:12 am
the trigger Renumber_acc will delete all send mail after char is loged out.
Ace already nows.
Dissaster Sherif
Number of posts : 178 Localisation : Poland Registration date : 2006-10-30
Subject: Re: triggers Account/Characters Thu Dec 28, 2006 3:18 am
aceindy wrote:
Jo,
I've added some triggers to account & characters tables. This to make renumbering easier. Now when you change account number (or characters guid), all underlaying data will be changed accordingly.
good one so after wipe there will be no data left behind by guid?
aceindy Sherif
Number of posts : 305 Registration date : 2006-11-28
Subject: Re: triggers Account/Characters Thu Dec 28, 2006 4:32 am
Temporaray on hold; Released a bit too soon; I noticed I miss some fields
But, yes, the idea is to: - Renumber any account/character (f.e. an import in a free slot) - Delete any account/character data after deletion of account.
Want a clean up script?
Dissaster Sherif
Number of posts : 178 Localisation : Poland Registration date : 2006-10-30
Subject: Re: triggers Account/Characters Thu Dec 28, 2006 4:26 pm
most funny of bugs emerging with guid is whan go to stable master and previours palyer that had ur guid had pets there welll u can take them out its fixed by scripts bvut always those bugs are kinda funny