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Kobold Legacy
teleporters & droprate & dungeon strenght
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username0
Number of posts
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2
Registration date :
2007-04-15
Subject: teleporters & droprate & dungeon strenght
Sun Apr 15, 2007 5:47 am
just a quick questions -
is there a way to
add teleporter npcs in major cities
change drop rate globally or in instances
strengthen or weaken instance mobs / bosses
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aceindy
Sherif
Number of posts
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305
Registration date :
2006-11-28
Subject: Re: teleporters & droprate & dungeon strenght
Sun Apr 15, 2007 2:11 pm
1 - yes, just register the npc with startup_qm.py. You will find 2 teleporter scripts in \qm\ folder
https://opensvn.csie.org/traccgi/kobold_py/browser/scriptsV3/qm
2 - yes, lower change in world loot a lot, or even empty it
3 - yes, check creatures_class.py, # ELITE CUSTOMALISATION
https://opensvn.csie.org/traccgi/kobold_py/browser/scriptsV3/creature_class.py
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Kobold Legacy
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Kobold Legacy
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